A simple design of an iPhone game I'm hoping to have the chance to put together over the passing months.
The aim of the game is to shoot the moving targets on screen that randomly move on screen from any given side, each player will have a set amount of time (final time not set) to gain the highest score possible.. But don't think it ends there whilst playing you will be confronted by several different types of targets, Bombs, Multipliers and pause targets and much more to be added in time.


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